- Released: 2020
- Played on: XSX
- Also available on: PC, XSS, XB1, PS4, PS5, Switch
- Time to get into: 5 Minutes
- Time to complete: 20 Hours
- Multiplayer: Yes
Super Mega Baseball 3 is the latest in the series of indie baseball games from Metalhead Software. The series has a fun and playful look but is surprisingly detailed and deep. Sequels that are almost identical to their predecessors are really difficult to review. Last year I played through Puyo Puyo Tetris 2 but I couldn’t write a review about it, as I had nothing new whatsoever to say about it over the original Puyo Puyo Tetris. Super Mega Baseball 3 is not far off this. If you are interested in this game, you should probably first read my review of Super Mega Baseball 2, as most of that still applies! My main thought about 3 is that it is the same as 2!
What’s good about it?
- So, what’s good about it? Well, its the same. There were many good things about SMB2 that continue here. The gameplay is just as good – smashing the ball out of the park is still a huge joy that doesn’t get tired.
- SMB3 has added a franchise mode. Here you can play through multiple seasons and release and sign players over time. This just takes what was good about playing seasons before to another level. It’s not super deep and detailed like something you’d find in a Madden or FIFA, but it’s a small but welcome addition.
- Compared to the game before, difficulty is smoother in SMB3. As you increase your ‘Ego‘ setting, you can learn and get better as you go. I didn’t run into a sudden wall when I could no longer complete.
What’s bad about it?
- Well, again, it’s the same! In the same way SMB3 has SMB2s positives, it also has it’s negatives. Read the previous review for more into.
- One additional thing worth mentioning. In that review of SMB2, I asked for fielding to be more difficult. But, not like this! Catching high balls is no longer automatic, at least once you get to a certain difficulty, but instead you have to run your fielder under the ball. However, the game maintains the behind-the-batter perspective, which means that sometimes it is impossible to tell where the ball is going to land. It’s frustrating to miss catches because the flight of the ball is impossible to read.
I would have to say, for those that played Super Mega Baseball 2, this is just not a fully featured enough game to carry off such limited changes. Super Mega Baseball 3 would need to change things up much more to bring in new players. For those new to the series though, there’s a lot of fun to be had!